This is to make sure that, in the event there's no cameras or any other security measure, a rogue employee can't steal money from the safe. Banks, for example, will not give individual employees the complete combination to a specific safe, but instead give one half to the teller and the other half to the manager. Basically, the Dual Control procedure is a security measure that ensures that employees are supervised when interacting with critical systems. Perhaps Reactor Meltdowns require two people to fix because the repair sequence is harmful when the reactor is not melting down O2 Repair must be fixed in two far away locations because of necessity or maybe just bad planning.Fixing the crises seems to be another story Reactor Meltdowns are caused by overheating, so it's likely there is a system that shuts down cooling for maintenance purposes and requires at least two people to verify to prevent accidents like that. Crewmates may have to fill their O2 tanks then shut down Oxygen if it becomes poisoned or contaminated, so it makes sense two people need to verify the disabling of Oxygen systems.Remote killswitch in case the crew decides to turn the ship into an RKV or fails to pay the mortgage in time?.Heck, the way you solve them (you're not fixing wires or anything it's basically just a Two-Keyed Lock) carries the implication that the sabotage is actually a programmable shutdown of those systems that needs two people to authorize to reverse it.What kind of spacecraft designer makes it so that you need at least two people to fix a sabotaged Oxygen system and Reactor?.Emergency Meetings use up precious time that can be used to actually fix the problems in the map. Probably because the tasks are time-sensitive in the scope of the crewmates' job.You know those players that will call rapid-fire meetings at first opportunity? Maybe enough of those prompted the higher-ups to implement that hard limit to make sure crewmates saved them for actual emergencies.But outside of that, what's stopping them from calling a meeting more than their limit? It's called an 'emergency' meeting after all. Why do crewmates have limited emergency meetings? In-game, it's for balancing reasons."Hey, I fixed the thing that would have killed us all if it didn't get fixed. From a tactical viewpoint, the Imposter can use a sabotage as a false flag and use the fact they fixed it as an alibi. Their goal is to kill the crew, while the crew's goal is to *finish* the task. You answered your own question Imposters aren't incapable of performing tasks.It's possible that being a parasite allows them to look through some of the memories of their hosts, but not all.If Impostors have to fake tasks because they don't know how to perform them, how do they know how to fix Sabotages? And if they do know how to do tasks because they know how to fix Sabotages, why don't they do tasks for real? Yeah that would be beneficial for the crew, but that would make you less suspicious.To give time for an Imposter to kill the player.On that note, why does your tablet have to be right next to the computer to do the download? Are they still using infrared or something?.Also, an Impostor could swipe the Tablet, stop the download, and break the tablet, basically guaranteeing you can't win by finishing tasks. Well, the tablet is used during meetings and for a few other tasks, so not having it could present a problem.Why do you need to wait for the Download/Upload Task to finish? Can't you just leave it like the Inspect Sample Task then check on the progress? It's not like leaving the tablet to do the data transfer will stop it.Impostors can also fix meltdowns and sometimes it's worth doing so to disguise yourself as one of the crew. Reactor – The Reactor Sabotage will make the rectors go into meltdown, like O2 the crew will have to go to two points to solve the meltdown before the countdown finishes, or they will die.O2 – Sabotaging the O2 will make the ship gradually lose oxygen, two places on the map will then highlight and you'll need to go there to fix the oxygen sabotage or you'll die.
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